Setup Demo Scenes
Demo Scenes
After importing Easy Code For Vivox into your project from the Unity Asset Store open the scenes folder in Assets/EasyCodeForVivox/Demo Scenes
you will see all the available demo scenes in the current version you have imported. The Chat demo scenes use the TextMeshPro Unity UI and come ready to use so you can see Vivox in action ASAP (As soon as possible). The 3d demo scenes require Unity's NetCodeForGameobjects.
Inside of Assets/EasyCodeForVivox/Examples/Demo Scene Examples/
folder you will see a script called EasyChatExample.cs
or Easy3DExample.cs
The example scripts mentioned above are inheriting from EasyManager.cs
Feel free to change the class name of the Example scripts or create your own by inheriting from EasyManager.cs
as a base class. EasyManager.cs inherits from MonoBehaviour so you can attach it to a GameObject. EasyExample.cs contains higher level methods (not as complex) to be able to access Vivox functionality to be used in void methods for buttons or UI elements in Unity.
** Don’t change the name of EasyManager.cs
. Create a copy of it and change its name and namespace
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