Mute / Unmute
Inherit from EasyManager.cs
using EasyCodeForVivox;
public class VivoxManager : EasyManager
{
}Inject EasyUsers
using EasyCodeForVivox;
using UnityEngine;
using Zenject;
public class VivoxMute : MonoBehaviour
{
EasyMute _mute;
[Inject]
private void Initialize(EasyMute mute)
{
_mute = mute;
}
}Local Mute/Unmute Self
EasyManager
EasyMute
Local Mute/Unmute Remote Player
EasyManager
EasyMute
Local Mute/Unmute All Players
EasyManager
EasyMute
Cross Mute/Unmute a Player
EasyManager
EasyMute
Cross Mute/Unmute multiple Players
EasyManager
EasyMute
Clear Cross Muted Users for Login Session
EasyManager
EasyMute
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