Text Channel
Inherit from EasyManager.cs
using EasyCodeForVivox;
public class VivoxManager : EasyManager
{
}Inject EasyTextChannel
using EasyCodeForVivox;
using UnityEngine;
using Zenject;
public class VivoxTextChannel : MonoBehaviour
{
EasyTextChannel _textChannel;
[Inject]
public void Initialize(EasyTextChannel textChannel)
{
_textChannel = textChannel;
}
}Toggle Text in a Channel On/Off
EasyManager
EasyTextChannel
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