EasySettings.cs

Work In progress

EasySettings are located at Assets/EasyCodeForVivox/Settings/EasySettings

You can configure Logging, Dynamic Events, Text-To-Speech Voice Gender, and how often User updates/events are invoked/fired.

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If using Dynamic Events, you should specify which assemblies you want searched.

I have chosen to only search EasyCodeForVivox and Assembly-CSharp (default Unity project Assembly unless you create your Assembly Definitions). If OnlySearchTheseAssemblies is left blank EasyCode will search all assemblies asynchronously at startup to avoid UI/thread blocking. If there are a lot of Assemblies to search and players start playing the game immediately some Dynamic events may not be registered in time and will not be invoked/fired

I had to implement like this because searching all assemblies inside a project with a lot of assets/packages took a long time (7+ seconds at startup even after ignoring most of Unity's packages/Assemblies)

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