EasySettings.cs
Last updated
Last updated
using EasyCodeForVivox;
using UnityEngine;
using VivoxUnity;
[CreateAssetMenu(fileName = "EasySettings", menuName = "EasyCodeForVivox/Create EasySettings", order = 1)]
public class EasySettingsSO : ScriptableObject
{
[Tooltip("Choose which gender Vivox will use when using Text-To-Speech")]
public VoiceGender VoiceGender = VoiceGender.female;
[Tooltip("Hz is how many times per second you want to update Participant Properties")]
public ParticipantPropertyUpdateFrequency VivoxParticipantPropertyUpdateFrequency = ParticipantPropertyUpdateFrequency.StateChange;
public bool LogEasyManager;
public bool LogEasyManagerEventCallbacks;
public bool UseDynamicEvents;
public bool OnlySearchAssemblyCSharp;
public bool LogAssemblySearches;
public bool LogAllDynamicMethods;
public bool LogAllAudioDevices;
public bool LogVoiceActivityDetection;
public bool LogEasyNetCode;
public bool LogNetCodeForGameObjects;
}